Pushed for Time
Pushed for Time promises to be different to anything you’ve played before and your adventure starts in front of a Parisian Art Deco elevator. Sometimes the only way forwards is back… but which way will you choose? (2 player option midweek only)
The Battle for Britain
The day is 18th August 1940 and the Luftwaffe have launched a resurgent attack on Britain. Your air base has been hit by the first wave of heavy bombing. As the only survivors, you must access the strategic ops room and mobilise the full force of the RAF to save Britain. But with a second attack imminent, can you also save yourselves?
The Adventure Begins
Set in the barracks of a P.O.W camp, you and your comrades quickly discover the legend of Bob Hails – the only prisoner to have successfully escaped the camp. And what’s more he’s left you his journal to help you and your team evade the enemy and make your own great escape. But do you have what it takes to earn your freedom?
Roll out the Barrel
It’s 1945 and the Air Commodores at RAF Tangmere have secured a barrel of the finest ale, which they shipped in secretly last night. Whilst they are planning a jolly good knees-up for the senior officers, you and the rest of the squadron face an austere Victory Day celebration. But the Air Commodores have been called away to Sector Control and there’s a window of opportunity to break in, find the stash, and roll out the barrel!